TRAINING NODE
A safe, scoreless warm-up. Solve it once and you'll know every control the real operation uses. Nothing here affects your score.
1 · READ THE BRIEF
2 · USE A HINT
3 · SUBMIT THE KEY
INCIDENT BRIEF
We intercepted a access key, but the courier scrambled it before capture.
Every flag in this operation looks like RS{...}. The courier simply
wrote the whole thing backwards. Untangle it.
}43_ECITCARP{SR
Work out the original key and submit it below — exactly as it should appear.
CONTROLS YOU'LL USE IN THE REAL OPERATION
- The network map — each node is a stage. Locked nodes open once you solve the stages they depend on (the prerequisite graph).
- Fog of war — distant nodes stay hidden until you get close. Toggle it from the empty-panel button.
- Hints — every stage has tiered hints. Later hints cost more points, so try without them first.
- Notes — press N or open the NOTES drawer to jot findings per stage; they persist locally.
- Command palette — press Ctrl+K to jump to any stage or toggle settings.
- Focus mode — press F to hide the 3D scene and work in a clean panel.